# Module 2: Setting properties in the constructor

Constructors are used to build out your objects and attach values to them.

Remember that constructors look like this:

```csharp
public Character(string name)
{

}
```

Your constructor should go right below the properties list.

Inside the constructor, set the `Name` property equal to the `name` variable passed into the constructor,the `Level` property equal to **10**, the `Luck` property equal to **5**, and the `MaxHealth` and `CurrentHealth` properties equal to **100**. It should look something like this:

```csharp
public Character(string name)
{
    Name = name;
    Level = 10;
    Luck = 5;
    MaxHealth = 100;
    CurrentHealth = 100;
}
```

These values will be attached to our new Character object.

Once you've created your constructor, go ahead to the next section where we actually get to make a Character.
